Introduction

Welcome to our website!

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We are a small group of recent graduates (graduated 2008) from Coventry University's Transport Design course. Here you can read our opinion on the course and maybe get some information if you are planning to be an automotive designer.

From our experiences and from what we know about other Universities around the world teaching Transport / Automotive design, it seems that if you don't mind studying in Japan, India, Italy, Germany, Sweden and other countries then you would probably find a better choice there because the Coventry course wasn't good in our opinion.

Coventry University is probably the most popular University in England for a BA (Bachelor of Arts) in Transport/Automotive design. So if you are planning on looking for a course to study car design and it has to be in England then Coventry is a good candidate.

The mistake we did was not to look into all the courses around the world and options we had available and just went to Coventry because of what we had heard about it being a well known school for the subject of car design. Little did we know that the Coventry Transport/Automotive course has changed much since the days it deserved that recognition and the changes made aren't helping in our opinion. If we were to do it all again we would try to research more carefully into each course and find the right choice based on fact over popularity and hype.

Last but not least we would like to make clear that the aim of this report is not to put you off going to Coventry but to inform you of what the course is like through the eyes of some ex-students. This way you can form an opinion in order to be better prepared to compare Coventry with other Universities. Hopefully after reading this report you will go out there and really work hard to look into each University offering a Transport/Automotive design course and make an informed and responsible decision.

The following report is made up of experiences of students studying at Coventry University on the Transport and Product Design Course between the years 2004-2008.

Main bad points about Coventry: No teaching of sketching and rendering with markers, pastels and Photoshop. Tutors are inexperienced and have not worked as car designers like at other Universities. Too many students, 550 students and only 15 tutors. Too many misleading modules that require too many useless reports on irrelevant subjects.
It has potential to be a good course but isn't

Main good points about Coventry: Friendly and experieenced technicians. Amazing library. Students are very friendly and helpful. It is a multidisciplinary course, they try to teach Engineering, Manufacture, Ergonomics and Aerodynamics to the students.

 

For any enquiries please contact:

thefightingstudents@gmail.com

 

Contents:

1.0 - General: An overview of the course

2.0 - Facilities: Listing and analysis of Coventry's facilities

3.0 - The Course: Analysis of the modules and teaching methods

4.0 - Advice: What to look for in a University

 

 

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1.0 General

The increase in student numbers
In recent years Coventry University has dramatically increased the number of students it takes onto it's Transport and Product Design course. At the same time the facilities and tutors have not proportionately increased relative to the number of students needing to use them.

Not more than 10 years ago the same course took on something in the range of 20 students every year. It now takes on 200 in the first year alone. In all years combined the Transport and Product Design course is close to 550 students whereas the tutors have remained mostly the same.

There are usually 200 students in the 1st year, 160 in 2nd year, 70 in 3rd year and 130 in 4th year. (The reason there are more students in final year than 3rd year is because some students skip the third year straight to the 4th).


Money
You might be wondering why it is that Coventry University has increased it's students to such high numbers and not proportionately increasing numbers of qualified tutors, technicians and facilities. The answer is that in the past few years there has been an increase in demand for education in Product, Boat, Transport and Automotive Design. So basically more students choose to study some form of Design. This means that if Coventry can somehow fit more students into it's facilities and keep the numbers of tutors low it can make big profits.

And Coventry University has done exactly that. They have relied on the University's reputation for Design to attract more students. By doing this the University becomes a profitable organization able to pay huge paycheques to Deans and high ranking people within the University.

But how does the money aspect work?
During the years of our study (2004-2008), for students coming from within England and the European Union, the HEFCE (Higher Education Funding Council for England) ) gave the University £6,326 per student on the Transport & Product Design Course. If the student's parents had a large income above a certain amount then the student was expected to pay £1,285 and the rest is payed by the HEFCE. Overseas students had to pay the full amount.

So if you calculate 550 students on the whole course, each earning the University £6,326 you realize that they were getting £3,479,300 each year which is a lot of money. And that is only taking into account the Transport Product design course. There are dozens more courses in the Coventry School of Art & Design building with even worse tutor to student ratio so you can imagine the profits.

Currently the UK University pay system is simillar to the one we had. The only difference now is that students are asked to pat more money towards their tuition fees. So instead of having to pay the £1,285 it is now somewhere in the region of £3,000 per year. This means that the government is no longer willing to pay as much for your tuition fees as in our time. The good news is that you can at least get a student loan on that money. These loans are called 'tuition fee loans' and are not fot living costs. They are without interest and you will only have to start paying them back when you have got a job and started earning above a certain amount of money. In some ways this system is better because this way the student will usually try harder to make most of his/her studies in order to get a good job and pay back their 'tuition fee loan'.

One year of our studies some of us went to London on a trip. We were shocked to discover that on the London Underground advertisment spaces there were advertisments to promote studying at Coventry University. It is fundementaly wrong for an educational institution to spend it's student's money on advertising just to make more money. That money should be going towards improving the education of students. It probably costs alot of money to advertise all over the London Underground.



The one big course scheme
The main point to make is that the course is made up of small courses rolled into one big course called Transport and Product Design (TPD) which teaches all students more or less the same mish-mash, hodge-podge modules that are watered down to take on all the disciplines. (refer to the subject 'Mish-Mash' under section 3.0). If you are accepted onto any one of these courses, you will find yourself on TPD until you graduate at which point you might have a completely different degree. So an enrolling Product Design student might end up with a Transport Design degree at graduation. Here is a list of the courses in TPD:

Bike Design MDes/BA
Boat Design MDes
Sustainable Transport Design MDes
Transport Design MDes/BA
Vehicle Design Mdes

3D Automotive Design Representation MDes/BA
Automotive Design MDes/BA
Automotive Engineering Design BEng
Automotive Engineering MEng/BEng
Industrial Design Transport BA

3D Design MDes
Bike Design MDes/BA
Computer Aided Product Design MDes/BSc
Consumer Product Design MDes/BA
Design for Healthy Living MDes/BA
Industrial Product Design MDes/BSc
Intelligent Product Design MDes/BA
Sports Product Design MDes
Sustainable Product Engineering BEng
Toy Design MDes/BA

All these small courses claim to take on only a limited number of students from 10-20. What is not being said is that what Coventry basically does, is enroll all 200 students every year onto one big course (TPD) and basically teaches them the same stuff with minor adaptability. But the student doesn't always know what they need and being on a module with all other disciplines only serves to complicate things and confuse the student that doesn't know exactly what he/she needs to learn.

So any student who was there to learn product design and was supposed to be enrolled onto a Product Design course was doing automotive manufacture modules and classes and projects because they were enrolled onto TPD. Some might claim that learning something different can only help broaden a students horizons but when this happens with all modules you are not left with any modules that deal with your subject in a specified manner.

The majority of the modules were so generalized that no student got taught well in their own subject. All students did the same modules. How can you teach Transport Design, Boat Design, Bike Design and Product Design courses using the same modules. It doesn't make sense. Well not for the students at least because it is a great system for the University to keep the number of modules as low as possible thus requiring less tutors to teach and in effect saving a lot of money on tutor wages because specialized tutors can cost a lot of money.

So what they do is put all the students into one big classroom and basically teach them the same stuff, requiring only one tutor ,instead of 10 tutors teaching small specific classes in the subjects students need to learn for their desired degree.

In the past few years Coventry and in a general sense many Universities in England have become businesses rather than educational institutions.



No teaching of sketching, Photoshop, use of markers and pastels or Illustrator
Yep, there was absolutely no tutorials on how to sketch cars, use markers and pastels or use Photoshop to make renderings. They can be pretty hard to learn on your own. That is why every other University spends significant amounts of time teaching these things to it's students. And because their tutors have actually worked as car designers, they are pretty good sketchers and renderers. At Coventry we never saw a tutor sketch a nice car or show us a few tricks in Photoshop and presenting our designs. These were the things we were there to learn and somehow they got away with not teaching us. Even when we demanded these things they were pushed aside for more reports, research and other such activities to distract us, tire us out and make us struggle to learn the very things we were there to learn.

So all those cool renderings, sketches, presentations you see at any given Coventry degree show are all self taught by the students. Even though Coventry student skills in rendering, sketching and presenting tend on average to be worse than the other Universities, imagine how much better they would be if students were actually taught. Coventry student ideas have always been quite good and realistic.

Also for the Ergonomics module we often had to create orthographic package drawings for sideview, frontview and topview. But in order to make these we had to use Illustrator which was not taught at all. All the manikins used for these package drawings can be very difficult to make and the tutors just didn't care, we just had each make our own, wasting valuable time, to do all the work ourselves when they could have easily given each student a copy if they weren't so unorganized.



MDes...the new standard in lame
There is a course option/diploma called MDes supposedly for more advanced design thinking. This not only degrades the other diplomas such as BA but also is quite a lame course. Most students graduating from the MDes say they just did it for the title (MDes ranks higher than BA) but will never understand doing all the reports in Design Analysis and Design in Context, because a student must achieve above 60% in those modules in years 1&2 in order to be accepted onto the MDes route. (read section 3.0 for info on these modules).

In the final year instead of doing two design projects they concentrate on their main project and have to do extra research, journals, reports and such instead of the minor design project. (see section 3.0 for more info).



Low numbers of inexperienced tutors
There are something like 15-20 tutors that teach in the Transport Design course but they are tied up in other courses too. In fact, from the 20 teachers only 5 or so are teaching car design/styling/aesthetics, the rest being tutors in Product Design, Ergonomics, Research, Engineering and such. On top of that, from those 5 tutors that teach car design/styling/aesthetics, only two of them have actually designed cars in their careers. And those two tutors are not teaching that much, one of them because of age and the other because he is not good at teaching and because he is usually involved in some University money-making project.

If you want have a look at their University profiles to see their experience:
Alan Birch
Neil Birtley
David Browne
Brian Clough
Chris Johnson


Link to all tutor profiles: LINK

So if you do the math it is something like 1 car designer tutor to 110 students (550 student on the course). And these 5 design/styling/aesthetics tutors are also involved in University projects (not all of them) which means they are not teaching all the time.

Other Universities like Tokyo Communication Arts or Art Center in Pasadena seem to be much better off. For example at Tokyo the student to tutor ratio is 10 to 1 and on top of that, all the tutors are experienced car designers. This means that each student gets a lot of tutoring time to improve skills and projects but more importantly the tutors have worked in the car design industry which is not the case with Coventry.

Tutors are probably the most important aspect of a course. They should pass on knowledge that they have experienced when working for big car companies, because in the subject of Transport Design, industry experience is more important than theory. The reason experience is more important than theory in our subject is because there are no textbooks out there that reveal to you in an organized fashion the knowledge, information and processes needed to style cars and how the car industry operates and continues to change.

The main point to make about the Coventry tutors is that they lack experience as car designers. At all the other Universities around the world their tutors are retired car designers that have worked for big companies and their designs have been produced and sold. Most of the Coventry tutors haven't actually designed/styled a production car and that is why they lack experience on how the car industry works especially when you consider how fast things are changing in the industry. Only two tutors have designed cars in their careers. Neil Birtley worked for many years for Ford and Chris Johnson has worked in many car companies too. There is a third tutor called Nick Hull who has much experience but does not teach on the BA (Bachelor of Arts) course, only on the MA (Master of Arts).

Compare for example tutor experience at Coventry to tutors at Art Center Pasadena:
http://www.artcenter.edu/accd/faculty/fac_prog.jsp

So how come teachers that have not designed a car in production are allowed to teach the subject? Well there doesn't seem to be a good explanation for that other than that they have done so for a long time. And that brings us to the next point which is that they are all quite old. That in itself doesn't necessarily mean they are bad just that maybe they could be better off having one or two fresh young car designers that have recently worked in the car industry and could keep the teaching standards up to date.

At other Universities tutors have experience in the car industry and thus can offer correct teaching of how the industry works and what it requires in order to get a job. They have connections in the car industry and that means they can find placements and jobs for their students. In our yeargroup this aspect was not as good as other Universities. Other Universities manage to get placements or jobs for most of their students if not all. But at Coventry, upon graduation, very few got jobs as junior car designers. As low as 5-10%.

Because they are not experienced car designers most tutors act as obstacles that you have to overcome rather than the help you so desperately need. Irrelevant projects, irrelevant tutoring and irrelevant ways of thinking.

Tutors need to be passionate about their job. Coventry tutors are not. If they were really passionate about their job they would stay and help students past their pay-working hours. Almost all Coventry tutors start work at 9am and leave at 5pm. They do not come down to the clay studios to help out students in their free time. They want to go home, away from their job. They take their full break for almost 1 hour 30 minutes. They go for lunch. They do not take their lunch in the clay studios like all the students and help them with their projects in that time.

On the other hand Coventry tutors are very hard done for. Their job almost makes it very hard to spend time with students because they have so many to deal with and because there is just so much paperwork for them to do. On top of having too much on their hands with the student numbers and paperwork they also have to do work for the University and that can be simply the toughest job. There are some few tutors though that are lazy, be that because of position, character or because of age. But being overloaded with work does not excuse them for not taking matter into their own hands and siding with the students against the administration. Instead they are quite happy to play the middle-person thus allowing a bad course as far as teaching times are concerned.

The tutors will always try to pass the blame to the University Administration and Management for increasing the numbers of students and will claim they can do nothing about it. The truth is that the tutors are not doing anything about it because if they were to make any complaints and stir up the situation they would be fired and that is why they sit quietly in their little offices avoiding the large numbers of students that are in need of some proper teaching and attention.



Not enough Modelmaking Technicians
There are only three technicians to cater for the needs of 190 students (40 in 3rd year, 140 in 4th year and 10-20 in MA) in terms of making models for their degree show projects. This means that students have to build their own models and that is fine as long as they are given enough advice and tutoring on how to use automotive clay and make models.


The technicians are excellent in their techniques, skills, experience and teaching ability. They are very hard working. They really are good but simply are not enough in numbers to spend enough time with each student to help improve both the finish quality and sculptural aesthetics of the model. Many students in fact only get a few minutes with one of them on their final projects if they are lucky.


The technicians are burdened with other chores as well. One of them is teaching Alias modeling which subtracts from his clay-modeling teaching time. They have to clean up studios, break down clay models for recycling (to reuse in next years clay models) and are generally distracted all the time and ordered about by the tutors who seem to think it is their job to do that. Tutors at Coventry do not get their hands dirty, ever. They get the technicians to do it for them.



Extremely low teaching time
There is very little one-on-one teaching on the course and car design needs teaching to be on a one-to-one basis at least to review work every week. This doesn't happen at Coventry because there are too many students and not enough tutors. So even in the final year each student only gets 5 minutes every two weeks to show his/her work and get feedback. So by the time you have said: 'here's my new idea' there is no time left for tutors to give you advice because they have to move on to the next student. And the reason isn't to simulate time pressure in a real working environment, it is simply because it is badly organized.



Jobs and Placements
During the third year of study there is the last semester put aside for students doing placements. Only 4 out of 70 students in the third year got placements in the car industry and of those 4 only two as junior designers, the other two were doing 3D work even though they might have wanted to do styling work. At other Universities such as Tokyo Communication Arts or CCS in Pasadena, USA every single student gets an industry placement in the car industry. There are three reasons this does not happen at Coventry:

First: Coventry used to turn out 20 students many years ago and now they produce 100 transport students every year.

Second: The British car industry has gotten much smaller in recent years and many brands have gone bust such as Rover. The others that survived were sold because the British businessmen didn't want the risk, so the Germans bought them and turned them into success stories. Mini was sold to BMW, Bentley to VW, Aston Martin and Land Rover sold to Ford. So basically all the companies became foreign owned which means that they would now not necessarily keep employing students from Coventry. A point to make about the current British brands of cars is that they produce for a niche market (Land Rover, Aston Martin, Rolls Royce, Bentley, TVR) and not for the masses (VW, Ford etc). This means they design fewer cars which also means their design teams are not as large thus requiring fewer design students than the British car industry might have required in the past. So a few decades ago the thriving British car industry could employ 20 Coventry graduates whereas now, the ailing British car industry is bombarded with 100 or so applicants every year.

Third: There are far more Universities teaching car design than in the past so considering the type of students Coventry turns out, maybe companies will find better designers at other Universities. And that is reflected in the hiring of more students from other Universities than from Coventry.

Coventry takes on far too many students. The car industry doesn't employ so many new young designers every year and will employ only a few. On the other hand each student should have the right to study what they want as long as the University informs them of their job prospects and Coventry didn't do that, just made jacks of all trades from us.

Instead of allowing us to learn to be car designers they imposed a course on us that was meant to make us designers in all fields thus wasting our first two years doing products and other design related projects. We were there wanting, yearning to specialize as car designers but they decided that our employment rate would be better if we became 'jacks of all trades' rather than very good car designers. So basically they tricked us to get onto their course to become car designers and then spent the first two years doing product projects and writing reports, the next two years not teaching us at all and never in the whole course show us how to sketch a car or use Photoshop. Yep, they never taught us car sketching techniques or how to use Photoshop or markers and pastels to do car renderings.



Copyright issues
Believe it or not when you enroll onto the Coventry TPD course you sign the enrollment forms and apparently in the process of signing you are giving Coventry University full ownership of the ideas that you might produce in one of your modules on the course. So basically if you come up with an awesome idea, they own it, legally!

On the other hand Coventry University does support it's students ideas by putting them (students) in contact with University payed patent agents. Also they have a program to help students starting up business with their ideas.

They will help with patent fees and such in return for a percent in your new company's shares. The higher your legal and patent fees are, the higher percentage they will require. Apparently later on when the business starts to mature you may buy back your shares at unprofitable for them prices. This shows that their startup help is a non profitable entity that will only require enough money from your company's revenues to employ staff and pay for legal fees.

But this seems quite a shady operation. Why own students ideas? Well the assumption and logical reason would be that by doing so the University can associate itself with any possibly successful ides. So basically they are enhancing their image to attract more students in the future by legaly ensuring their association with a student's good idea that might turn into a success story. Coventry can then say 'look, here is what we create, enroll onto our course'.



Aeriel Atom and University copyright
There is a story that has been covered by newspapers and is valid. There was a student at Coventry University who for his final year project did a track sportscar. It was a great design and had great potential as an idea. One of the Coventry tutors saw the opportunity and did a terrible deed. He stole the student's idea and made a company to produce what we know today as the Ariel Atom. Coventry University took him to court but lost the case thus allowing the now ex-tutor to continue with his business.

The student's idea and original design was in effect identical to the Ariel Atom design we see today. Any tutor from Coventry University is familiar with the story and will talk about it openly. What is also fact, is how such an ingenious design wasn't handled properly by the University staff, despite being a course with some history and prestige.

On the other hand the University seems to have learned their lesson and are more vigilant and careful with student ideas these days.



Lack of ties with the industry (compared to other Universoties)
The fact that no car industry persona's came to the Coventry degree show in 2008 was proof enough of what they think of Coventry University's TPD program when at the same exact week high profile designers from major car companies across the globe were at the RCA (London Royal College of Art) in their dozens recruiting graduates.

In the midlands where Coventry is situated, there are a few well known car companies such as Land Rover and Jaguar. These two did visit the degree show but were not recruiting any students. It elt more like an obligation for them to visit than genuinely look for talent to employ. They maintain ties with the University for old times sake because some of their designers have studied at Coventry in the past. Every year they do take on interns from the 3rd year. About 3-4 from the 70 or so applicants and even from those 3-4 only the two will do design work whereas the other two will usually do Alias work. There are not usually more placements with car companies. That means that all the rest of the students never get any car industry experience.

Not many experts come in to cooperate with students on projects. We were lucky to have the FIAT competitions in our third year where we got the chance to work with FIAT and Frank Stephenson. But even he only dropped in twice to give advice and was not there for long enough to really cooperate with students.

The fact is that most years there is no industry project at Coventry so if you are in one of the unlucky yeargroups you will never get to work on one of those. But at all the other well known Universities there are always industry projects, mainly because the car companies think well of them, unlike Coventry which has fallen by the wayside.



Holidays
Christmas : 3weeks
Easter : 3weeks
Summer : 4months

5.5 months we had holidays at University. That is almost half a year. Some might argue that that is way too long to be away from University and trying to overload us with so many projects in such short spaces of time was wrong when the holidays should have been shorter allowing us more time to do a better job and learn more.



No Examples
For all the projects we were given we did not have access to examples of previous student work. Tutors believed that if we were given examples of previous student work we wouldn't try to do something of our own, in our own way. It was very silly of them because first there is not necessarily too many ways to go about a project and second, many students didn't understand how to best do their project. If the tutors had allowed students to see examples of previous students work that did well in any of the modules, then the current students might have a better idea how to do their projects. In the same way students look to final year presentations at the degree shows of older students in order to get some ideas. The way the tutors were doing it made students always start from square one thus not allowing any real progress in standards every year. If students could see the work of their predecessors they could see how to work best and also improve the techniques and ways of thinking so the next year students might do an even better job. This teaching method of restricting access to previous work ensures the standards at Coventry remain the same and only students by themselves by looking at content from the internet can manage to improve the standards, not from withing the University.

 


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2.0 - Facilities
Coventry's facilities are for sure the best in England for BA courses in Transport/Automotive design. Also on a global level the Coventry facilities are quite good but lack a certain fine tuning that other Universities have achieved. So yes Coventry does have some of the best equipment amongst car design schools but that doesn't mean they are utilized well or efficiently. Mainly opening times are not enough compared to other Universities and in many cases too many students need access to facilities and sometimes there is not enough room.



Opening times
The open hours are not the best you will find at a University. Tokyo Communication Arts has amazing access hours. Two students went there as part of an exchange program for a couple of months and didn't want to return.

At Coventry the open times are only from Monday to Friday: workshops are open only from 9am-5pm, the studios from 9am-10pm , the computer studios from 9am-5pm and the clay studios from 9am-10pm.

At Tokyo the access hours are really suitable for the student's hectic schedule. They are open 7 days a week, the clay studios stay open 24/7 for the times before a submission and everything closes late at night so the students have the whole day to get the chance to do some work. So basically a Tokyo student would have a much more flexible schedule because their studios and workshops are open for far longer hours.

The only good access times at Coventry are for the Library computer rooms which stay open 24/7 but are not equipped for students doing car design. They don't have the required software such as Alias, Bunkspeed, Photoshop and PeopleSize.



Library
There is a large building very close to the School of Art&Design (where TPD operates) that is called the Lancaster Library. It is one of the largest libraries in England for Art & Design by dedicating a whole floor to that section. From architecture to sculpture, painting, crafts, illustration until your brain hurts from the scale of it. They have fresh journals and magazines every week, computer access, desks for work-groups, standalone desks for private study with enough room to do your sketching and enough quiet to do your thinking.

The Transport Design section has more than enough for your four years of study. Many history of car design books, Car & Styling magazines for every edition dating way back and all other car design magazines and journals.

The librarians are some of the most efficient staff in the University. If you need help with your project and research they will find accredited journals and reports on the internet for you, track down rare articles in libraries across England and get a copy for you, they will record TV programs so you can watch them in your own time, buy special DVDs and books on your request (as long as they see it might be useful to the library and future students).



Studios
During the years we studied at Coventry, for the first two years, we didn't have our own studio. We didn't have personal working spaces and were not helped in any way to use a studio, be that help from tutors being often in the studio instead of their offices or creating an environment students would actually want to be in and work with eachother.

The result of this was that every single student worked at their accommodation, on their own, on their computers. There wasn't a working studio ethic and that probably effected our work quality and skills for working in studios as part of a team/community more that we would like to admit. It is natural for most designers to want to work on their own, be secretive about work and have complete control over the outcome. But even though working at home can have it's positives (peace and quiet, a personal space etc) it makes sense that a studio environment is needed at least as an option (because some designers just might not like working in studios). Having a studio to work in as students allows exchange of ideas and encouragement, a different perspective on your work and a community feeling that can only help. There are of course the bad parts which can be others stealing your ideas or even you being accused of taking an idea when simply you both came to the same conclusion separately.

The lack of well operating studios combined with the low teaching time and other such things results in all students working at home when it was evident that at least some students wanted and felt the need to work in a studio environment. Even other less popular Universities in England seem to have their studios filled with as many.



Clay Studios
The clay studios are for students to build scale models of their designs. At different times of the academic year they are used by different yeargroups. Early on in each academic year, the second year students do an exercise in learning how to use automotive clay that lasts a few weeks. Then when they are done the third year students take over the clay studios for their project that lasts a couple of months. Finally towards the mid-end of the academic year the final year students take over the studios.

As you probably read early on in this report, there used to be far less students using the facilities which haven't changed in size. This means that there is hardly any room sometimes for all the students forcing them often into a difficult situation. The longer some students wait for a free spot, the less time they have to make their clay model.

In our yeargroup things got a bit too crowded and a group of students couldn't fit in the studios. So what they had to do was take matters into their own hands. They actually took over a misused workshop that was full of old junk and spent their valuable time clearing it out instead of working on their final year projects. They also had to build the tables needed for clay models themselves. There wasn't a clay oven in the new studio so students had to rush over to the other studios across the building to carry large amounts of quite hot clay to apply to their models. (Automotive clay is not cooked to solidify like conventional clay, instead it is kept soft in ovens, applied to the sculpture and allowed to cool and become hard in order to scrape and shape it to the desired design. To reuse the same clay it is just warmed up in the oven and used again.)

Unlike other Universities that keep their clay studios spotlessly clean, the Coventry clay studios are very dirty and messy and only very rarely cleaned up by cleaners, usually before shows and such. At other Universities the students have to do the cleaning up so that way they learn to keep a tidy space for the benefit of eachother and working in a nice, clean environment that benefits designers and the improves the sculpting process.

Also the clay studios do not have any windows because they are located in the basement of the building which means that the vast amounts of time (especially in final year) spent in the clay rooms can be quite morbid. But the good mood of the students, some good spirited technicians, the company of others, music and a general sense of creativity keep the place happier than you would imagine.



Sanding studios
The sanding studios are where students take their fiberglass models to sand them down. The fiberglass models have been molded off of the clay models.

When there was not enough space for the remaining students to get a place in the clay studios, this was the area that the group of students cleared out. So whilst they were developing their clay models some students were ready to sand down their fiberglass models and had to use the space. This resulted in a lot of the clay models in the same room to get covered in dust because when fiberglass models are sanded down, they create huge amounts of dust that is very bad for clay models. The reason it is bad for clay models is that it sits on the surface and when trying to smoothen the model for final quality surfaces it creates grooves/lines that take a lot of time to fix. So on top of having to clean up the studio to make their clay models, the same students, were delayed even further because of the fiberglass dust. Another thing fiberglass dust does when it sits on clays is that it makes it very hard to add fresh clay and make it stay there. So you have continually to scrape off a whole layer of clay & resin/fiberglass dust in order to add fresh clay. Plus it destroys the clean clay so students had to throw it away once it was contaminated with too much dust.

Again, like the clay studios, the sanding studios were even more cramped. At least, unlike the clay studios, the sanding studios have natural light coming in from windows which makes things more bearable. Many students could not bear the sanding studios so they simply carried their fiberglass models back to their accommodation and did work in their private space such as sheds, extra rooms, gardens.

The University often ran out of supplies and students had to walk quite far in order to buy supplies such as filler and sandpaper. This could be particularly stressful when it continued to happen every few days before the degree show and students were stressing and running around to sometimes the other side of town for supplies, again waisting valuable time. This again is evidence of bad preparation and organizing and could have been avoided simply by tutors having an active role with students projects thus keeping an eye on supplies.



Computer Rooms
The computer rooms are mostly situated on the 3rd floor of the Art & Design building and have quite a few computers. The computers are quite good, the screens are also good and the software is always up to date. About 1/3 of the computers are Apple Macs and the other 2/3 are operating Windows XP. Most if not all of the Transport students use the Windows computers because they contain more software relating to their needs such as Alias Studio and others that are not available on the Macs.

The computer studios are fairly usable and don't require too much expertise although the printers don't always work and the network personal storage drives fail sometimes.

The computer studios are mostly used for lessons for all courses in the Art & Design building. This means that over a thousand students are taught on these computers for subjects such as Illustration, Graphic Design, Game Design but the computers are not more than 200. This is very disruptive when you want to do some coursework and teachers from other subjects ask you to leave because they have a class. But quite frankly the computer rooms are usually not used by students to do coursework because it suits them much better to work at home on their own PC. But the main reason students work at their homes is because there are no proper design studios with a few computers to keep them there.

There are only a handful of computers with Wacom Tablets installed and in order to use one, a student must hand in his/her ID card to obtain a pen. So a student would have to rent the pen every day and hand it in at 5pm to get their ID card back.


Printing Facilities
Also situated on the 3rd floor the printing shop can print out almost anything you need in terms of size and color. The bad thing is that you have to pay for it. Even for module submissions you are required to fork out what can sometimes be a hefty amount of money. The right thing to do, and what they seem to do at other Universities, is for the printing that is required by any said module to be free and only extra printing for personal use should be charged.

Also it is not a high speed printing facility. This means that when it is submission time and students from all courses need work printed you are not likely to get your printing done on time. So often students, especially on TPD, which are always rushing last minute, tend to get their printing done at other companies and at a significantly lower cost because of student discount.



Shop
There is a resources shop in the basement which supplies most of the materials at relatively low prices. The downside is that it is not a self service place where you can walk around the shop. You have to talk through a window/counter to the workers in order to get what you need. This can be a slow process because you cannot browse things on shelves thus discovering new materials and supplies.



Workshops
The workshops are quite good, there is usually enough space and more often than not enough materials and tools. The technicians for the workshops are quite experienced and know how to help students because they have done it for so many years. They are not only willingly helpful but also very efficient in helping students. Always with a sense of humor and will help keep you calm even when panicking for last minute deadlines.

There are two wood workshops and a metal workshop which mostly covers the needs of the students in all disciplines.



Milling Machines
There are a few milling machines in the A&D building. They are used mainly if not exclusively by the Transport and Product students. In our final year the University used the machines for a project funded by Saudi Arabians to make a few redesigned custom Range Rovers. This got in the way of a few students wanting to use them for milling their models for the degree show. Eventually students got to make their model but one student in particular was refused access because apparently he was too late and the University needed the machines for the Saudi cars.

This only goes to show that the University uses it's facilities to make profit. That would have been acceptable if it put the needs of it's students first and then any commercial design work.

Students make their models in 3D software on computers and then mill it out in very specific materials such as Uriel foam and special plastics. These materials are quite expensive so students will be expected to pay in the region of £200-400 for the materials needed. Some even more expensive materials are used in the SLA (laser) milling machine where a small cube of 10cm sides might cost in the region of £100. For example, to make 4 wheels in SLA will cost in the region of £400 or could make one and then make copies from a mold. Even though these materials are expensive it seems that the University sells them at non-profitable prices and sometimes can be cheaper than buying from companies.



Aerodynamics lab
The University has a small nice aerodynamics lab for testing. It is quite a small wind tunnel that can usually only fit up to a 1:10 scale model. Considering that all the final year models are 1:4 scale, this means that they won't fit in the tunnel but it is possible to mill out a 1:10 or 1:15 scale model on the milling machines or even make a small model by hand to test it. But very few students do this because it is not necessary and not particularly accurate in producing aerodynamic efficiency numbers for their design. It will usually be used for experience sake from students doing race/track designs. It is not easy to gain access to this facility mostly because you have to book it in advance and is not just available when requested even though it is not used too often.



3D tracking/motion capture facility
The University has spent a lot of money on buying new equipment such as the 3D tracking studio/facility that it uses to simulate products mostly for ergonomics research. It is like the motion capture system used in the movie industry and was used to produce such 3D characters as Gollum for the Lord of the Rings trilogy. However this facility is not in any way linked to student work as of yet.



Spray Painintg
There is only a small paint-booth where models are (most times not) painted a few days before the degree show. The University had hired a very experienced spray painter for a few weeks that was great at his job. Because he was so angry with the University he has decided not to work for them again.

The problem was that the spray-booth is in a really bad condition allowing water to drip through the ceiling often ruining paintjobs and the room is not sealed allowing dust to settle on fresh paintjobs.

It is also a very small room measuring at something like 6x3 meters. And the painting process to do 120 or so cars in the final year is impossible with such small space and only one man to do the job. He had to work from morning at 8am till 10pm to get work done but even then on the day of the degree show he had only painted 10 or so models, the rest were not. And on top of that it was also the day Jaguar and Land Rover were visiting. With the University not having notified the students about that small detail and the models not finished yet it all sort of ended up half-done.

The way car models are painted is quite difficult and time consuming. First has to be sprayed a coat of primer in order for the paint to not peel off. This is allowed to cool for 30-40 minutes. Then follows two or three coats of paint (allowing each coat to dry) depending on the type of paint chosen by the student for their model (some pearl-type paints need 2-3 coats of different paints). And last but not least there has to be a layer of lacquer in order to give the paintjob the shiny, glossy finish. All that takes a long time to do and there were 120 late models to be done, one spraypainter in a small room with the mixed paints being delivered late and no tutors in sight.



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3.0 - the Course: structure & content
As stated before there is one big course that includes all the students doing industrial design and is called Transport & Product Design (TPD). For the first three years of the course everybody mostly does the same modules and in the final fourth year each student does his/her final projects depending on marks from previous years.



Not enough cars and sketching, too many reports
At other Universities students design cars from day one or at least a few weeks into their first year. At Coventry it took us two years before eventually getting to do our first car project that was too basic and was only drawing and rendering requirements and without modelmaking and such.

So what were we doing all these two years beforehand? We were doing many reports, product design projects, ergonomics projects, design analysis projects and it was very frustrating to Transport students which just wanted to get on and learn how to design cars. The reason we were not learning to draw cars is basically that none of the teachers know how to draw cars, except one or two from the 20. For 2 teachers to teach 400 transport students across all 4 years how to draw cars is impossible. This meant it was easier for them to just give us silly briefs and projects that had nothing to do with designing cars and as a result have us working hard on stuff that was not as useful as simply drawing cars would have been. So they kept us so busy that we though we were learning stuff useful for car designers/stylists but the truth was much worse than we could expect.

All in all students got to work on a minimum of 4 car projects, none of which were directly involved with the car industry in any way. At other Universities they manage to do more than 10 small car projects in the first year and especially in their final year almost always get involved in a car industry sponsored project which was not the case with Coventry.

We never sketched cars in a studio and have teachers to come around to help us improve because no teacher ever knew how to draw a car to show us how it is done.



Multidisciplinary is good
It is good that Coventry does try to teach all skills needed by designers. Ergonomics, Engineering, Aerodynamics, Manufacture, Clay Sculpting, Alias and other such skills that all designers need. But in trying to make their students multiskilled they end up concentrating too much on these secondary skills by doing too many projects and reports and not teaching any primary skills. They don't teach how to draw and render cars, the history of the car, design trends, new technology and such stuff that is more important than writing endless and pointless reports on other subjects.

At Coventry, for all the projects, each student has to do everything in terms of Styling, Ergonomics, Engineering, Aerodynamics and Manufacture to a high standard. This means that styling often takes up as much time (if not less) as doing each of the other disciplines. But as students trying to become car designers, it is more important to spend more time sketching and styling. It's good to learn about other principles but not waste all the time on those and not have time to design/sketch. A designer in industry is not expected to be an expert in the fields of Ergonomics, Engineering, Aerodynamics and Manufacture. He/She is only expected to be able to communicate with the company experts in those fields, understand them and then change the design according to the new information/requirements these experts have explained.

At Tokyo Comunication Arts University students from different disciplines colaborate. On a group project for example, a design student will be doing the designing/sketching and a modeler student will be making the model. This way each student gets stronger in his/her field and doesn't waste too much time on other things. Also this way students across different disciplines can teach eachother so tutors can take a rest and focus their minds. As a bonus, students
don't have to be experts in every field like they are required at Coventry so they can focus more on their subject but they also leatrn to communicate and cooperate with the group members from other disciplines.



Mish-Mash
There are two types of modules. There are mandatory modules that every student on TPD has to do and there are the modules that are chosen by the student on their subject. This doesn't stop the mandatory modules being biased towards the transport crowd over the product or boatie crowd (boat design students are called boaties). Also the mandatory modules can be quite generalized and not tailored specifically for a design discipline such as transport design. By doing so most modules loose their edge and efficiency to teach a very specialized subject to Automotive Designers that require such specialized tutoring. For example a product design student would have to learn transport manufacturing and pass these modules even though they might not be remotely useful for him/her. This means that classes overfill with students from all disciplines and the tutor has too many to deal with across too many disciplines resulting in a watered down module that tries to satisfy all courses needs without achieving it.



Looking deeper
One of the aims of the Coventry curriculum is for students to start looking deeper into design and not concentrate just on aesthetics/crazy styling but user needs, functional design, contextual design and such. At many other Universities they do don't do this enough and concentrate too much on the styling/aesthetics and that is one good thing about Coventry. So it seems there are two approaches to designing cars. The first (other Universities) can bee too stylistic thus focusing too much on the primary skills needed by designers like being able to create crazy cool drawings/renderings ideas disregarding the secondary skills: ergonomics, usability and analyzing design. The second approach (Coventry University) is an overpowering multidisciplinary approach where the designer focuses too much on the secondary skills and by spending too much time on those and ends up with what is a more viable idea but lacks the ability to draw it or promote it because he/she lacks the primary skills. The ideal curriculum would be somewhere in the middle enabling a designer to draw his ideas but also allowing him/her to create viable designs and not just cool drawings.

Companies tend to employ designers with the primary skills over designers that only have the secondary skills. That is why most automotive design graduates from other Universities are employed rather than Coventry because our ideas are always too down to Earth (not futuristic enough) and we can't draw well.



Group Projects
Many of the projects at Coventry are group projects where a group of students is given a brief and is asked to come up with a design. The requirements in these projects are Styling, Ergonomics, Engineering, Aerodynamics, Manufacture and Modelmaking. So there are many reports and research to do and it is not simply that the group sits around a table and sketches. The principle of group projects is a great way to teach students how to get along with eachother in order to achieve a good result and is also good experience for when going into the car industry where there is no such thing as working alone.

But the way it is done at Coventry leaves much to be desired. A group project at Coventry does not reflect a group project in the car industry. Yes both a Coventry group and a car industry project are required to produce results in all the fields: Styling, Ergonomics, Engineering, Aerodynamics, Manufacture, Conventional Modelmaking and 3D Modelmaking. But.! The car industry group has a person in each subject whose job it is to concentrate just on that: a designer, an ergonomist, an engineer, a manufacture specialist, a 3D modeler, a clay modeler. In a Coventry group project the members are all designers.

Because the students have to do all the Styling, Ergonomics, Engineering, Aerodynamics, Manufacture, Conventional Modelmaking and 3D Modelmaking, that means that each student is given a subject within the group to create a report for in order to do things faster than if all students were working on all the reports. So if in your first year group project you were unlucky enough to be doing the ergonomics report(s) then most probably you will also be doing the same thing in all the following group projects to come in the rest of your years on the course. That is because since you have experience in doing one thing it means it is probably better and more safe for the group to have you do the same thing again in order to get higher marks. This also means that in all your group projects you might get stuck doing the ergonomics reports and never getting the chance to hone your styling skills.

In Tokyo Communication Arts University they have a better approach to group projects. They don't have only designer students in a group. For example the modelmaking is done by a student that is on the modelmaking course (studying to be a modeler) and the styling is done by the student on the car design course. That would be the ideal way to operate group projects.

At Coventry you can choose members for a group. So a group of friends can be in a group together if they want to do similar projects and make an effective team. But sometimes you might end up in a group with people you don't get along with but it can be an equally rewarding experience since you will learn to cooperate and make compromises.



Heavy English
The Coventry car design course is in English. It is a preferable language for international students but when they come to Coventry they find out it is too heavy and too complex. There are a lot of very big briefs, handouts at lectures and a lot of text in general on the course that is not only large in volume but also not easy English. This can get tiresome especially to the international students that are not good at English and often have to get the help of other students just to understand basic stuff.

Transport designers are by nature not text-friendly and rather look at pretty pictures unlike product/furniture/interior/ designers and architects which can usually read a lot of text and not get tired.

The nature of design should be to make things as simple as possible but the text output from the course both in course material and project reports can be overwhelming for those not comfortable reading all of the time rather than actually drawing.

At Tokyo even though the course is in Japanese the tutor communicates with the students on a basic level. From what the two students on the exchange program were claiming, that is all they needed, simple understanding of eachother. Besides, car designers often work abroad from their home-country and do a great job communicating in basic English or other languages. They do not use the over-complex English used at Coventry.



Marking
At the end of a project which might have taken up all of your time for the better part of a year all you got was a piece of paper after all your hard work. No personal relationships with the tutors. At the end of the day they didn't even know your name or what project you had worked on because there were so many students and projects but not enough tutors.

They spend 10 minutes to mark your work. In 10 minutes they can't even go through 1/10th of your work and the marking is completely superficial. It was more like a check-box marking technique rather than an in-depth, individual process, relative to the student and the project. The tutor would tick away and add or remove marks in a completely impersonal manner.

Sometimes a tutor would not have a clue what students had been working on for the duration of the project and would only find out on the deadline day when he/she was marking it. But how can a tutor mark and pass judgment on the efforts of a student when the tutor hasn't been there to steer the project and the student in the right direction in the first place.



Referrals
A referral is when a student does not pass the 40% minimum grade requirement to pass the module. If a student fails in more than two modules he/she has failed the year and has to redo it. If however, they fail in up to two modules, they are allowed to retake them.

Each module costs around £40 to retake and is usually retaken over the summer holidays. So if referred you will spend some of your summer holidays re-doing a project. But the downside is that the tutors will not help you with your project, you will have to do it on your own. That is completely ironic because the obvious point to make is that a student that has failed a module obviously needs some form of help, not just asked to do the same thing again.

Truth be told though, even if your second try is not better than your first try, it is still taken into account that you spent your holidays doing referral work which shows tutors that you are at least trying your best. Sometimes they will pass you just because you try hard and don't give up even if you are not good at something. That still doesn't hide the fact that the referred student needs some help and that by passing them solely on their big efforts will not solve the issue that he/she needs tutor help to improve his/her skills.



Year 1
In year 1 there were no car designing projects. At the start of the year we were asked to make a board, all the students together, with a list of the things we wanted from the tutors. They then also proceeded to make a similar list of what they wanted from us. They obviously threw our list in the bin because they never followed through but in every aspect the students not only followed through but excelled and overcame expectations.

101TPD Drawing Techniques: We did exercises in speed drawing eachother, shoes and other objects. We did some quick design projects involving sketching over a couple of weeks. We got the chance to copy renderings of our choosing. We could find a car rendering of another designer we liked and had to try and make an exact duplicate but with conventional markers and pastels because we didn't know how to use Photoshop. We didn't know how to use marker or pastels either and we were not taught any basic techniques and had to buy our own markers which can be expensive.

102TPD Modeling Techniques: We did a few model making exercises. A small bluefoam sculpture exercise (1day). A shoe model exercise where we had to try and make a sketch-model of an existing shoe design using simple materials like paper, string and such in order to make it as fast a possible. Also last was the exercise to make a 1:4 scaled model of an existing chair design but this time could use any materials and processes we liked and really take our time to make a nice model.

100TPD Design Analysis 1: This was probably the module that the majority of students didn't like throughout the whole course because we had to write endless amounts of text for no particular reason that we could understand. We had to do a report on transforming objects, transforming furniture, to find them, analyze them and write a lot to show that we were thinking or whatever. Also we had to keep a sort of thinking diary which for most students didn't come naturally. But it is not a good reason not to learn something just because it doesn't come naturally. The reason these projects didn't go down well with students was because we couldn't see the point or the reason for doing them and tutors explanations were never understandable and clear as to the purpose of the module. Apparently you are supposed to write down your thinking path in order to be able to trace it at a later time but that never really happened in our four years of study, at least not for the 99% of students because there were some few students that claimed they understood the module.

107TPD Engineering Applications (optional): This was an optional module in order to familiarize with more advanced engineering principles and if we passed could get onto the vehicle design course which was not at all different to all the other courses. It was too heavy in maths and engineering from an engineers point of view. It didn't deal enough with how design effects engineering and what considerations a designer needs to make in order to design a well engineered car.

103TPD Ergonomics and Usability 1: For this project-module students were introduced to the principles of Ergonomics which was good. Then we had to implement our new found knowledge by doing a public transport ergonomics project individually. Each student had to research a particular sector of public transport of his/her choosing such as buses, taxis, trains etc and try to design something new for them such as a seating arrangement and whatnot by using ergonomic approaches to a solution. The bad aspect of this project was that we were all on our own without any help besides some handouts. A group project would have worked better than the solo way.

104TPD Design and Manufacture: Even though you might imagine that in this module we learned how things were actually built, especially cars, that was not necessarily the case. On top of the lectures we did two projects.

The first project was a group project where groups of 5 or so students would be given a part of the car to analyze and present. Each group had to concentrate it's research on the part they were given such as Chassis or Airbags or Seats etc. They had to research the components history, ways of manufacture, materials ,future designs and technology. Once their report had been compiled they had to present it to the class and in doing so all students should have learned about all the components. It might have seemed like a good idea to the tutors but it turned out to be quite disastrous. If a group didn't do a good presentation and their research wasn't good that ruined it for everyone. So in many subjects groups messed up meaning we got incomplete tutoring because this would be the only time we would learn this stuff. It should have been the tutor teaching us a proper stable module by providing this information himself and not leaving it to the students which messed up in our year. Also, almost all presentations were rushed by the tutors which only gave us a few minutes to present our presentations. The reason they were rushed was because it was seen mainly as an opportunity to mark the students. Some groups didn't even get the chance to present either because they didn't want to or because there was no time left, or they were running too late or their presentations were not of a good standard.

The second project was to design a street cart/luge out of cardboard. The purpose of this project was to make students try to design something strong out of a soft material by using it the right way. An optional requirement was for students to work in groups to actually build these things in cardboard. The steering mechanism and the wheels could be made of anything but the rest of the body had to be cardboard. At the end of the project all the cars were raced down a slope in pairs until there was a winner. It was a great experience and very funny despite how unorganized the module was.

105TPD Design in Context 1 (optional): Students that passed this module with marks over 60% this year and in next years version (Design in Context 2) could get onto the MDes course. This module was perpetrated by the same sort of tutors doing the much disapproved Design Analysis modules. It was quite similar in that you had to write a lot of your thinking process and research a lot. But it was not at all connected to cars. Students had to research public places and their users and start analyzing everything and writing it down. Students could pick from the few areas the tutors had listed. Then each student worked alone on their solo project. They had to do all the aforementioned observing, make questionnaires for users, research and a lot of writing. Later in the project students had to use all their findings to design a new version of the area they had selected. It was purely an architectural project concentrating on user needs and trying to design in the context these areas were already in.

106TPD Visual Design: Towards the end of the year we got to work on our first proper design projects but it wasn't car oriented but products. We were given a list of brands such as Apple, Ford, JCB and others and were asked to research them in order to design a completely new type of product for them For example a Ford fridge, a Dunhill airplane etc. It was quite a straightforward project but again we were still unfamiliar with sketching and rendering techniques because we had not been taught them. We could also make a sketch model of our design for our final presentations which was simply hanging up our work in 100's of boards and leaving the room until the end of the day for tutors to mark us.

And so the first year ended, and we hadn't done a car project yet.



Year 2
No cars until the end of the year. We were hoping that we would start doing cars but it didn't turn out that way.

211TPD Form Development (optional): This was our first clay project but not in cars. Each student had to sculpt a human or animal head using automotive styling clay and try and abstract the forms. The purpose of this project was to familiarize students with form. Once sculpted a first impression, students had to use sketching to improve the design of the sculpture and when they had improved the design on paper could they transfer it to the sculpture, and this process would continue until either the design was satisfactory or time was up just like in the car industry. It would have definitely been a better exercise to do small cars in clay but for some reason we were doing clay heads. Probably because the head tutor on this module is a Masters graduate of fine art and not design in any way so is completely ignorant to car design despite also being the head of the Industrial Design/TPD course. So the head of TPD has nothing to do with cars. His name is John Owen. Still it was a lot of fun but that doesn't justify why we were not using this opportunity to do a car.

John Owen's profile: LINK

200TPD Design Analysis 2: 'Not again' was most students immediate response. This year the module was for group projects. Each group had to pick a subject from a list in order to research. Subjects such as 'aging population', 'areas of meeting, greeting and departure' and 'access and egress from public transport'. Each group had to do as much research of those subjects as possible and compile a 10,000 word essay on their findings but also accompany the report with a reference report which would contain all the material they had researched in order to compile the 10,000 word report. This reference book/report often was made of printing huge amounts of pages of the internet, usually at 300-500 pages. At was a lot of paper being wasted when we could have easily been asked to submit it digitally.

This year things got a bit ugly in the module because some students were really unsatisfied with the bad tutoring and organization and had started to demand some change.

209TPD Vehicle Engineering and Aerodynamics (optional): Very few students took the module this year compared to 107TPD from the first year. Quite heavy and unnecessary on the engineering side but quite informative on the Aerodynamics side (for car design students). This module was split into two parts: Engineering and Aerodynamics classes. The engineering classes were quite overburdened with calculations but at least the tutor was interesting and passionate more so than tutors on other modules (but he has now left Coventry). The aerodynamics part was later on in the year where we were taught basic aerodynamic principles. Once we had completed the basic aerodynamic theory we split up into groups and did a wind-tunnel project. Each group had to design their own Batman car and improve on their first version design by testing a small model it in the wind tunnel and using the findings to improve the design. Then each group had to make a report showing their process of tweaking their design and improving it.

201TPD Computing in Design: In this module we were first introduced to Alias Studio. We did a few classes to learn the basics of the software. We then had to make an object in Alias 3D software and be marked on that. Most students made copies of existing cars and transportation vehicles and some did products. Some students found it natural and enjoyed making 3D models whereas other students were content to not learn the software because for them sketching and rendering by hand were enough. It was a relatively new software at the time we started learning it. The tutors that were teaching it were not 3D modelmaking experts and had only had the summers before to get to know it a little bit while the students were gone for the summer holidays. But still many students really embraced Alias and really wanted to learn it even if it meant they had to learn it by themselves.

203TPD Ergonomics and Usability 2: In this module the main part was taken up by group projects re-designing interiors for public transport and cars. Each group could choose a type of transport like trains, buses, cars and redesign an interior by using ergonomic understanding for user needs.

204TPD Transport and Product Innovation: In this module students got even more angry with the organization. Again it was being organized by the same tutors doing Design Analysis and Design in Context. In this module students had to use the report they had made for 200TPD and design some solutions for the subject of their group's research. On top of the module being quite disappointingly organized, students did quite bad and achieved very low marks in general.

205TPD Transport Design and Manufacture: A following to the first years 104TPD. This year we learned two main things. Safety systems and how the company board of directors works. We did two projects focusing mainly on those two subjects.

The first project was for each student to play the role of each head on the board of directors in a car company on imaginary projects. So there would be quite a few scenario groups made up of students and each student had to move between those groups, each time playing the role of a different head (eg Finances Director, Engineering Director, Safety Director, Design Director) and at the end write a report showing his/her contribution to each of those scenario groups.

The second project was less confusing. Students split up into groups and got the chance to re-design the interiors of existing cars. Some cars that were on the list were the Ford Mondeo, BMW Mini and others. Each group had to design a nice interior but at the same time improve it so there are less parts, lowering the cost, making the design more safe for passengers and such. It was quite an informative project because we learned the inner workings behind conventional dashboards.

208TPD Automotive Styling: At the end of the year we got the chance to work on our first proper car design project. We were already halfway through the course, it was the end of the year and everybody was a bit too tired from all the other stuff we had already done that wasn't particularly about styling cars.

Students that wanted to work on automotive projects in the following year had to get 60% in this module. That was particularly unfair because this was our first car design project and it would also determine our route during the 3rd year that is for industry projects. So whoever didn't do well on these projects had to do industry projects in product design, boat design and such.

We were given a list of basic cars to restyle for the market 10 years ahead. Cars were the Audi A3, Renault Mégane, Volvo S60, Ford Focus and a couple more. These were very ordinary cars so if a student wanted to do a small citycar because they wanted to specialize in that then they were unlucky. Same for students wanting to do sportscars, supercars and limousines. We all had to do cars that might have not excited us. Yes of course in the car industry, when you are working as a designer you don't always work on cars you like but this was University and students should get the chance to study what they love the most whether that is to draw vans, trucks, limos, citycars etc. They were narrowing it down too much and not giving us room to design what we felt the most passion for.

At the end of the project we all hanged up our work and when tutors came we had to leave and return at the end of the day for our marks. A very detached and impersonal process.



Year 3
This year was dedicated to gaining experience in three parts. First semester we would work on our own, on design competitions. In the second semester we would do group projects and in the third semester we could try to get a placement. There are usually less students in this year because many students skip the year straight to their final year if they are in a hurry. So whereas in other years there might have been student numbers in the region of 160-180 this year it can be more like 60-80. It is great that there are fewer students but there are also fewer tutors. Only one to be exact. David Brown and he hasn't ever designed a car. He has only done one interior for a Rover and that is all. Yes, only one tutor for 70ish kids! Here is his profile:
LINK

At least this year we didn't have Design Analysis or Design in Context.

301TPD Design Competitions: This took up the first semester. We could pick from quite an extensive list of competitions and could even do a project of our own choosing and specification if we didn't want to follow the competitions. The head tutor was quite flexible on that which was good. The most popular competitions were the Peugeot Concours, Interior Motives and l'Argus. Each student worked on his/her own and could make either an Alias 3D model or a mirrored clay model. There were some problems in the clay studio because the stuedents from 2nd year doing their clay heads (211TPD) were late to leave the clay studios. Also there was only one (broken) mirror going around where there should have been one for each student. For the Alias students it was quite a lucky year because an expert in Alias that was working for Bentley had offered to come in once a week and help students with their models. Also throughout the whole module we weren't getting any styling advice. We were getting modelmaking advice for the clay models and the Alias models but not any advice on styling. But that's because there were too few tutors and none of them had worked as a car designer.

302TPD Professional Development: This module spanned the first and second semesters. Once every couple of weeks, groups of students would have a tutorial with two tutors. Each student got something like 10 minutes. The subject of this module was to start building a portfolio and to learn how to write a CV and a covering letter. The actual tutors were not the best for the task because they haven't worked as car designers and so weren't particularly experts on what is required from a car design studio to get you hired. They didn't have car designer portfolios either to give us a good idea of what to be doing. The first of them was Alan Birch who has been mostly doing product design all his life. His profile: LINK
At least he had a good eye for style. Elaine Mackie was the second tutor which is an Ergonomist. Her profile: LINK
We also learned how to write proper cover letters with Alan Birch's instructions and had to send a test letter to him so he could mark our efforts.

300TPD Professional Practice: This module took place in the second semester. We would work in groups on industry projects. If you were one of the students that had got 60% in last year's 208TPD then you were allowed to participate in the FIAT Brand competition. This involved designing a car for either Fiat, Alfa Romeo or Lancia. All other students had to do product design projects or boat projects either set by the university or by a design competition currently running.

The lucky ones who got to work on the FIAT competition got some visits from high ranking designers such as Frank Spephenson (BMW Mini designer) and other big names from FIAT headquarters. They also were favored by David Brown over the other students working on products or boats. That was because David had more interest in making a name and representing the University more in the FIAT competitions than the others. This meant that he would spend all his time helping students in the FIAT competition with their designs whereas he didn't even visit some of the other groups to help even though students had repeatedly asked him to help out.

And the worst was when it was marking day. For the students doing products or boats David had not been involved so at presentation he didn't even know what they had been doing all this time. Having not provided any assistance to steer the project in the right direction, some of the projects were not so good but the tutors still marked them just the same as they did the FIAT projects.

More than three months work had been spent on some of those projects and they were marking them withing 10-15 minutes. That was particularly unfair because all the sketchbooks, reports, in-depth design was not even looked at.

On another note the available projects were not necessarily what students wanted to work on but what the University saw as the best opportunity to spread it's name. So students were not given the option to do any project they preferred depending on their area of interest be that cars, boats, bikes etc. At University that should be how it is. Students should be able to study whatever they went there to learn, not what suits the University's and tutors agenda.

Placements
So for the third term, students were supposed to be working at placements. Only 4 or so students from the 70 get placements at car design studios. These 4 placements were at Land Rover and Jaguar. They were unpaid and students had to pay for their accommodation and living expenses despite working full time for these companies. All the other students tried to find car design placements but that was impossible. Some few students managed to get placements at design consultancies and most didn't manage to get anything. For them the University had some projects they were allowed to work on, such as a decompression chamber modelmaking project. For one or two these University projects students were paid a minimum wage but did not involve any design work. So as you can see the University did not manage to secure placements for many of its students despite promising to do that when we enrolled on the course. To some students the University tutors had promised in-house placements (as they were called) and had gone back on their word.

The two main reasons Coventry students don't get placements is first because the head of year tutor who is responsible for securing placements is not doing a very good job and second because the students Coventry produces are not up to standard. When Coventry student portfolios are up against students from much more successful Universities such as Royal College of Art, Tokyo Communication Arts and College of Creative Studies, competing for placements in car companies, Coventry always seems to fail.



Year 4
'Chaos reigns: let the best survive'. That was the mentality adopted by both the tutors and the students as well. Some students, mainly the egotistical ones, got through by taking advantage of the weaker ones and using any possible means to achieve their goals without considering their fellow students. But the majority of the students got along well, helped eachother out and tried to achieve their goals without doing harm.

Even in this year there were no tutors assigned specifically to us. They were all teaching in other yeargroups and working on University projects thus leaving very little time for us.

This year included a major and a minor project as they were called. They both started at the start of the year (October), the minor ended in the first term and the major ended with the degree show in the first days of June. There was also the big pain: Design Analysis 3 which meant writing diaries, journals, attending seemingly drug-induced lectures on subjects so far off the map of styling cars it made previous Design Analysis modules look relevant.

345TPD Industrial Design Minor: It could be any project of our choice: car project, product, boat, plane, anything. There were no modelmaking requirements so it only involved sketching and rendering and optional use of Alias Studio 3D for the final design. We had to research our subject of choice and follow all the usual paths. To do the engineering, ergonomics, user research and such. We presented our final design after returning from Christmas holidays.

340TPD Design Analysis 3: One of the lectures involved us viewing part of a cricket match, most students didn't mind it (maybe the ones that liked cricket), they had probably given up, some were furious they wasted our time in our final year when time was of the essence to make the best design possible and get a job. A tutor had a passion for cricket and wanted to use it to teach us something about unexpected outcomes or whatever. But showing this to students that had basically never been shown how to draw cars, that were tackling how to learn to do just that all by themselves in their final year and needed every last second they could get was asking for trouble. We had to do many little tasks/submissions like explaining our drawings, some ridiculous lists about the aims and objectives of our projects and such. Maybe some students found all this helpful but the majority didn't, so really this module should have been optional. Also the major submission was for each student to write a reflective report on his/her project.

355TPD Industrial Design Major: The Major project as it is called was the one we would present at the degree show in June. We only got access to the clay studios after the third year students had finished their competitions in 301TPD. But we had a midpoint review presentation where after Christmas we would have to show a basic package drawing. If it was approved by the tutors we could proceed to make a clay model. We got tutorials every two weeks for the first half of the year and every week from Christmas up to Easter. The tutorials were in groups and each student got between 5 to 10 minutes. It was too short because by the time you have explained what you had been doing for the past two weeks the tutors were already moving on to the next student without giving any real advice on your project (not that they could since none of them had worked as car designers). The tutors were Brian Clough (car design tutor), Peter Barker (product design tutor), Sarah Davies (ergonomics tutor), James Shippen (engineering tutor).

And that was not all. If you had selected do do a product project for minor (345TPD) then your tutorials were with the product tutor, even if your major was a car. This was because there were so many students and so few tutors. So even in your final year you were being taught by product design tutors when it should have been experienced car designers.

After Easter the tutorials stopped and tutors did not come down to the clay studios to help students. They dared not because with that sort of chaos tutors had just given up and decided to let the best make it and the weakest not to. The head of year tutor was spending his time teaching third year students how to use Alias Studio and for the rest of his time was content to fill out forms, send emails, supposedly plan the degree show but on many occasions could be found playing away on his computer tinkering at Alias as if teaching himself. Can you imagine that? No tutors in the studios, leaving the students to struggle for themselves. If ever a tutor came to the studio he could be bombarded with students requests for help but would have to make up an excuse to leave.

In extent none of the tutors even know (or cared) what your project was and how it was going.

Another problem was when students had run out of automotive clay and it took over two weeks to get in a fresh shipment. For two weeks work almost drove to a halt because there was no automotive styling clay. And all this was happening a few weeks before the degree show. In the end the charity of Jaguar saved us because they donated £2000 worth of clay. Imagine if they hadn't done that. The threads keeping our degree show on track were very thin.

In order for students to do their models in fiberglass they employ the services of a full-time technician. This technician is named Rob and instead of being available most of the time, he is doing work for students with money. So if a student needs help in a workshop he is usually not available because he is making fiberglass models for students in exchange for money. He does though have an excellent modelmaking track record and has worked for many major car companies making prototypes.



The Degree Show/Exhibition
On the opening day of the degree show only 10 or so out of 70 cars had been fully painted by the University. The tutors had been so uninvolved that students struggled to meet the deadline. Many students simply left the University and found companies to help them with their projects/models in exchange for money of course. The completely unethical part is that students are allowed to showcase models that they have paid for experts to make as their own, and students who have made their models by themselves are not indicated for their efforts. So a model that has been made by a company for a student paying many thousands of £ is allowed to be shown as the students modelmaking work and not indicate that it has been a model made by experts. Also these models, because they are so well made to a high standard, are always the ones to be selected for a special show at the Transport Museum in Coventry. So only the students with a lot of money get the chance to showcase their designs because they could afford an expensive model. This shows that at Coventry it doesn't matter how good your idea is or what potential your design has, it only matters if you have enough money to pay for an expensive model.

No industry people came to recruit new talent at Coventry. They were all at the RCA in London looking at their fabulous work and hiring their students. Coventry only managed to get the same Jaguar and Land Rover people but only because it is seen as tradition. Neither of these were employing. And this was before the financial crisis.







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4.0 - Advice: What you need to look for in a University.

Tutors
Tutors with a lot of industry experience as car designers. Who are they, where have they worked, what cars have they designed?

Nubers
More car design tutors and less students.

Curriculum
A detailed plan of what you will be learning
throughout the 4 years. The more high profile car projects the better.

Studios
A studio environment with computers and space.

Modelmaking
Preferable to do clay modeling by yourself but final grade modelmaking should be left to expert model-makers.

Degree Show
That they have a prestigious degree show that attracts employers and media coverage every single year. Check out the different degree shows at: http://www.cardesignnews.com/site/process/college_exhibitions/

Placements
Ask what percentage of students get placements in
the car industry. What companies the University works with for placements and is a placement guaranteed in the car industry.

Ask students
Ask the Universities for contact emails for some of
it's recent graduate students. Contact them and ask them in detail whatever you want. They will usually be happy to help. But don't get all the contacts from the University because they might try to get you in contact with students that favor the University. So try and get more contacts through the person the University has mentioned for a list of students in his/her yeargroup for an all-round view.



UNIVERSITIES

Here is a list of Universities doing car design in some way.

EUROPE

UK

Coventry School of Art and Design

Royal College of Art (only Masters – 2 years)

Swansea Metropolitan University

University of Bradford (industrial design)

University of Huddersfield

University of Northumbria

France

Creapole ESDI

Strate College

Espera Sbarro

Italy

Domus Academy

Instituto Europeo di Design

ISSAM Istituto di Scienze dell'Automobile Modena

Istituto d'Arte Applicata e Design

Politecnico di Milano

Scuola Politecnica di Design

Master in Car Design and Mobility – Domus Academy

Spain

Elisava School of Design

Germany

Hochschule Pforzheim

Braunschweig University of Art (only Masters)

Sweden

Umeå Institute of Design

AIDE - Automotive Industrial Design Engineering

Spain, Sweden, UK

Majenta Academy (3D Modelmaking courses)




Australia
Monash University

ASIA
Korea

Hongik University

Japan

Tokyo Communication Arts

India

MAEERs MIT - Institute of Design

National Institute of Design (NID)




America

USA

Academy of Art University

Art Center College of Design

Cleveland Institute of Art

College for Creative Studies

Lawrence Technological University

Pratt Institute

Savannah College of A&D

University of Cincinnati, School of Design

Canada

Carleton University - School of Industrial Design

Montreal University - (Industrial Design course)


 

Useful Links
http://forums.cardesignnews.com/eve/forums/a/frm/f/61860207/p/3

http://www.carbodydesign.com/directory/car-design/car-design-schools/

http://www.cardesignnews.com/site/careers/design_schools/



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